Live-streaming, esports, and gaming news highlights for the week of July 22, 2019
Twitch and Duolingo join forces to teach the world more languages
TL;DR - Twitch has teamed up with language-teaching app Duolingo on a new verified streamer program. Streamers selected for the program are those that incorporate additional “core” languages into their content, such as French, English, Arabic, Spanish, and Chinese. While not purely educational, the idea is that their viewers will pick up elements of the languages used in real life and improve their skills. Duolingo’s Twitch channel will host the streamers when they’re live for additional exposure, and Twitch is rolling out branded badges for the streamers to use as well. The first twelve members of the program have all mastered English, and either one additional language, or are in the process of learning another language.
Mixer aims to be the safest streaming platform with its latest major update
TL;DR - In its latest announcement, Mixer shared that monthly viewership on the platform has increased nearly 17x since its launch in May 2017. That works out to an average growth rate of over 12% every month. Among the enhancements in the update is an easier way for viewers to report channels that violate the platform’s code of conduct. New streamers can expect a review period which also includes a 24-hour waiting period before a camera-enabled stream is permitted. Later in the year streamers will have access to a “toxicity screen” which provides more info and tools to streamers to control the content in their channels. An improved set of moderation tools are in the works, both for channel moderators and Mixer’s own professional mod team. Mixer also tossed in a note that they’re open and happy to collaborate with other platforms on improving the health of the live-streaming industry on the whole. In addition, Mixer is also rolling out more monetization options for ALL streamers, improved analytics, a streamer progression dashboard, and the Mixer Academy to help streamers level up their skills all around.
Overwatch surpasses $1 billion revenue from in-game purchases
TL;DR - Nielsen’s latest SuperData report revealed Overwatch has become the 64th game ever (6th from Blizzard) to hit the $1B in-game purchase milestone. Overwatch shares the title with Blizzard franchises like World of Warcraft, Hearthstone, and Call of Duty. Anti-MTX hawks haven’t been as aggressive towards Overwatch, as its content is almost exclusively cosmetic in nature.
IMPACT Wrestling and Twitch renew partnership and deepen content offering
TL;DR - The two-hour IMPACT! show will continue to be broadcast on Twitch every week, but with the expansion of the partnership IMPACT will now also produce more original weekly programming, live monthly specials, pre- and post-shows, IRL streams, and more. IMPACT will now also allow co-streaming of it’s weekly show and has plans for contests centered around co-streaming.
NBA 2K League partners with Tencent to bring championship series to China
TL;DR - Tencent will be taking shortened versions of the league’s playoffs and finals matches and streaming them to the Chinese market on its Tencent Sports, Tencent Video, and Tencent News platforms. The 2K League championships kicked off on July 24th and will run through August 3rd. The total prize pool for the series is $720k. Between Tencent’s three platforms, there’s a collective viewing audience of hundreds of millions, according to Tencent.
Full story - https://esportsobserver.com/tencent-nba-2k-league/
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