Live-streaming, esports, and gaming news highlights for the week of July 29, 2019


Fortnite World Cup tops CS:GO and LoL for esports viewership title on Twitch

TL;DR - The Fortnite World Cup, peaking at just over 1.3M concurrent viewers, set a viewership record for esports on Twitch last week. The previous two record holders were CS:GO’s ELEAGUE Boston Major at 1.15M and League of Legends at 1.14M. Fortnite’s Celebrity Pro-Am holds the overall Twitch viewership record of 1.5M, but that wasn’t technically an esports event. It’s important to note, the Fortnite World Cup numbers are cumulative across all channels streaming the event. ELEAGUE retains the record for a single channel broadcast. However, across all platforms, the Fortnite World Cup tallied over 2M viewers - an impressive number by all counts.

Full story - https://www.dexerto.com/fortnite/fortnite-world-cup-smashes-esports-viewership-record-twitch-beating-csgo-lo-l-859527

The next iteration of pro Fortnite will be the Fortnite Champions Series

TL;DR - In the midst of the Fortnite World Cup activities last week, Epic Games announced its next professional competition, the Fortnite Champions Series. Details were light, but we know there will be a prize pool in the millions, and that there are plans for an online leaderboard to keep tabs on a myriad of stats throughout the entire season - all of which will have some relevance. The FCS kicked off this week with the Season 10 update, but Epic has plans to add more competitive elements throughout the season.

Full story - https://esportsobserver.com/fortnite-championship-series/

Douyu aims to establish itself in Japan through local partnership

TL;DR - Chinese streaming platform Douyu, which recently issued its IPO in the United States, announced last week that it has formed a partnership with Japanese company Mitsui & Co. to bring its live streaming services to Japan. Through the joint-venture, esports events will be streamed via Douyu beginning in September to a content-hungry Japanese market. The move into Japan is part of Douyu’s efforts to expand into emerging esports markets.

Full story - https://asia.nikkei.com/Business/Startups/Chinese-streamer-Douyu-plots-leap-into-Japan

$20k Twitch Sings: Stream Star contest coming to TwitchCon

TL;DR - Season two of Twitch Sings: Stream Star will culminate in a final showing at TwitchCon San Diego at the end of September, along with a $20k cash prize. The winner will also receive a single song deal with Columbia Records, a first of its kind opportunity for aspiring musical talent on the streaming platform. The deal includes recording a song with a budget up to $25k and an accompanying music video budgeted up to $10k. Up to $5k in travel arrangements are also included. Fifteen contestants will be selected from all submissions, with six ultimately chosen to compete in San Diego, where the winner will be crowned.

Full story - https://musically.com/2019/07/31/second-twitch-sings-stream-star-contest-includes-record-deal-prize/

Latest Mixer app update adds leaderboards and UI enhancements to iOS and Android

TL;DR - Last week, Mixer pushed an update for its mobile app that reworked some UI elements and added a leaderboard feature for channels. The leaderboard ranks viewers for a channel by the number of sparks and embers they’ve donated to the streamer, similar to Twitch’s top cheerers at the top of the chat panel. The UI updates removed the ability for chat to troll by adding white space to comments, and the MixPlay button has been nested in a submenu given its infrequent use.

Full story - https://www.onmsft.com/news/microsofts-mixer-app-updates-on-ios-and-android-with-new-leaderboards-feature

Ninja makes the switch from Twitch to Mixer

TL;DR - Ninja announced on August 1 that he’d be moving off of Twitch and over to competitor Mixer. His first broadcast on the platform occurred during Lollapalooza the next day, where he streamed through the 4th at the Red Bull Outpost. Ninja didn’t provide a concrete reason for the switch, citing things like Mixer’s “community-focused environment” and the “perfect balance of opportunities and success” he sees offered by the platform.

Full story - https://venturebeat.com/2019/08/01/ninja-leaves-twitch-for-mixer-in-the-first-big-shot-of-livestreamings-content-war/

Live streaming functionality returns for mobile YouTube users

TL;DR - Since the merger of the YouTube Gaming and standard YouTube apps, it’s been impossible for YouTubers to live stream from their mobile devices using the app. However, the latest update to the YouTube app for Android devices includes a feature that enables game streaming. Users must select the game they want to stream and can then opt to include a face cam overlay if their devices sport a front-facing camera. Currently there is no support for non-gaming streams but this is a move in the right direction by YouTube.

Full story - https://9to5google.com/2019/08/02/youtube-android-livestream-games/

New StreamElements service makes it easy to broadcast across multiple platforms

TL;DR - StreamElements’ new SE VideoDrop Live service allows content creators to broadcast their movies, live streams, and music videos across a multitude of different channels simultaneously. Among the first platforms available are the usual suspects: Twitch, YouTube, and Facebook among others. The new service handles resolution, on-screen location, and precise broadcast timing to ensure everything is in sync across every platform.

Full story - https://www.shacknews.com/article/113163/streamelements-launches-se-videodrop-live-service

Blizzard is banking on streamers to stem the Overwatch League’s viewership decline

TL;DR - Through partnerships with StreamLabs and StreamElements, Blizzard is hoping it can leverage streamers to remedy the Overwatch League’s “bleeding viewership” trend. Participating streamers will, of course, have to adhere to strict guidelines set forth by Blizzard, one of which is a requirement to be US-based. Anyone with strong connections to the league will be favored. Blizzard has been using Twitch’s Bounty Boards system to incent streamers to host and raid OWL’s Twitch channel during matches.

Full story - https://dotesports.com/overwatch/news/blizzard-declining-viewership

Teamfight Tactics to become a permanent game mode for League of Legends

TL;DR - This week, Riot Games confirmed it’s popular auto-battler, Teamfight Tactics, will be a permanent edition to the core League of Legends game. That means a steady stream of updates, champions, and a ranked ladder with competitive seasons, much like the base version of the game. To that end, the first four champions in the pipeline are Camille, Jayce, Jinx, and Vi. Players and streamers can expect that update to drop in the live environment on August 14th.


Full story - https://www.shacknews.com/article/113152/riot-games-confirms-teamfight-tactics-will-be-permanent